17 years, 10 months ago
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Community contributions featuredYou cannot modify a texture you are reading from in a pixel shader. It seems that you are always adding a constant value to the texture pixel. In this case, you can upload a sha…
17 years, 10 months ago
18 years, 4 months ago
Hi everyone, Two questions: 1. Do graphics drivers respect the offsets supplied in a call to IDirect3DVertexBuffer9::Lock or do they just lock the entire buffer? If they lock th…
18 years, 6 months ago
Hi everyone, I want to derive the transformation matrix to go from the model space of a child in a hierarchy to the modelspace of it's parent. I need help with the math for this…
18 years, 9 months ago
Yes, the way you're doing it is correct. It's common to do this sort of thing when you're using a texture to store look-up values. One thing to keep in mind is that you will…
18 years, 4 months ago
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See all in DiscussionsYou cannot modify a texture you are reading from in a pixel shader. It seems that you are always adding …
17 years, 10 months ago
Yes, the way you're doing it is correct. It's common to do this sort of thing when you're using a …
18 years, 4 months ago
Quote:Original post by AshkanYou can "get used to it" if you're targeting one platform, but if you want to write …
18 years, 5 months ago