20 years, 2 months ago
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Community contributions featuredI don't think you will be able to do that. What you are trying to do is similar to using the "where" clause (see below) on the generic declaration, but since the PositionTe…
20 years, 2 months ago
20 years, 4 months ago
Is it possible to create a DirectX device without a device window handle? What I want to do is have a device that always renders to a texture, never to a Control. The code below…
20 years, 4 months ago
What is the managed directx 2.0 equivalient of the D3DMath_VectorMatrixMultiply method? Thanks
20 years, 5 months ago
I want to use a GraphicsBuffer<> generic with a class instead of a struct to populate a vertex buffer. Is this possible? Is there another way to load the VertexBuffer with…
20 years, 5 months ago
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See all in DiscussionsI don't think you will be able to do that. What you are trying to do is similar to using …
20 years, 2 months ago
Sounds like I will create a hidden, never visible window, Thanks
20 years, 4 months ago
Is it possible to create a DirectX device without a device window handle? What I want to do is have …
20 years, 4 months ago