hi here is the problem. I created a bitmaploader using sample codes from TOTWGPG. It's an 8 bit fullscreen application with 640*480 resolution. In normal execute mode or debug m…
22 years, 3 months ago
hi here is the problem. I created a bitmaploader using sample codes from TOTWGPG. It's an 8 bit fullscreen application with 640*480 resolution. In normal execute mode or debug m…
22 years, 3 months ago
Here is the code that's killing me. // Note: This program needs "ddraw.lib" file to run #define WIN32_LEAN_AND_MEAN #include <windows.h> #include <windowsx.h> #inclu…
22 years, 3 months ago
hi here is the problem. I created a bitmaploader using sample codes from TOTWGPG. It's an 8 bit fullscreen application …
22 years, 3 months ago
Here is the code that's killing me. // Note: This program needs "ddraw.lib" file to run #define WIN32_LEAN_AND_MEAN #include <windows.h> …
22 years, 3 months ago
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