This flag combination is supposed to hide the mouse cursor and disable mouse messages; but it doesn't do that for me. Anyway, the program is multi-threaded with the mouse create…
20 years ago
This flag combination is supposed to hide the mouse cursor and disable mouse messages; but it doesn't do that for me. Anyway, the program is multi-threaded with the mouse create…
20 years ago
21 years ago
21 years ago
21 years ago
static void makeDead(IMBase* p){ util::list<IMBase*>::iterator j = activeList.begin();; for( ; j != activeList.end(); j++) (*j); util::list<IMBase*>::iterator i = ac…
21 years ago
Determine how fast you want your bullet to fly across the screen in PixelsPerSecond. So if you have 800x600 resolution, and you want the bullet to take 3 seconds to cross the sc…
21 years ago
This flag combination is supposed to hide the mouse cursor and disable mouse messages; but it doesn't do that for …
20 years ago
static void makeDead(IMBase* p){ util::list<IMBase*>::iterator j = activeList.begin();; for( ; j != activeList.end(); j++) (*j); util::list<IMBase*>::iterator i = activeList.begin(); for(
21 years ago
Determine how fast you want your bullet to fly across the screen in PixelsPerSecond. So if you have 800x600 resolution, …
21 years ago
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