14 years, 3 months ago
Highlights
[quote name='Promit' timestamp='1339690904' post='4949187'] Actually I would suggest writing your logger in C. It's the craziest thing -- for example…
14 years, 3 months ago
14 years, 3 months ago
These are some screenshots from my game-in-progress: Guess What, You're Dead! The game seamlessly combines sprite graphics (taken from recorded video, at 30fps) with rea…
14 years, 5 months ago
Hi folks! I recently finished up working on a demo for a game I've been working on for 8 months or so, titled "Guess What, You're Dead!" (GWYD). I'…
14 years, 9 months ago
I've been working on a Content Manager (Cache, if you don't like the term "manager") class, for loading in and caching various content files. ContentLoader sub…
14 years, 3 months ago
Latest Activity
See all in Discussions[quote name='Promit' timestamp='1339690904' post='4949187'] Actually I would suggest writing your logger in C. It's the craziest thing -- for example, …
14 years, 3 months ago
I've been working on a Content Manager (Cache, if you don't like the term "manager") class, for loading in and …
14 years, 3 months ago
I don't understand your point here. Cornstalks and rip-off above are correct, the point was to show that anything is …
14 years, 3 months ago