17 years, 8 months ago
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Quote:Original post by openglJunkieQuote:Original post by EtherstarI personally just hate the fact that future revisions won't guarantee backwards compatibility.Where did you re…
17 years, 8 months ago
I'm going to be starting a new 2D game project using SDL and OpenGL. I am quite familiar with doing 2D using immediate mode, however with the recent deprecations set in the Open…
17 years, 8 months ago
I have a list of pointers. I am trying to iterate through that list and delete all the memory those pointers have allocated. void Machina::CullInactives() { for (list<Machina…
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See all in DiscussionsQuote:Original post by openglJunkieQuote:Original post by EtherstarI personally just hate the fact that future revisions won't guarantee backwards compatibility.Where did …
17 years, 8 months ago
Appreciate the response, and I have read this already. However with no definitive timetable on when deprecated items would be …
17 years, 8 months ago
I'm going to be starting a new 2D game project using SDL and OpenGL. I am quite familiar with doing …
17 years, 8 months ago