16ย years ago
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Community contributions featuredYou could use couple of methodsi) Multi-texturing allowing you to bind more than 1 texture at once (usually for multi texturing the same polygon)ii) Texture Atlas index (Moโฆ
16ย years ago
16ย years, 1ย month ago
Im pretty baffled by what is going on, when i request for a 3.2 context, glGenFramebuffers is a null pointer. If i request for a 3.1 or 3.0 context, there is no problem andโฆ
16ย years, 5ย months ago
Well i just chanced upon this video and i think it mirrors the reaction from the majority of OpenGL users. Really good laugh.
17ย years, 4ย months ago
Im trying to do a first person camera, and math isnt exactly my strongest point. I realise i have to apply 2 rotations to the camera node which stores the transformation as a siโฆ
18ย years, 1ย month ago
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See all in DiscussionsYou could use couple of methodsi) Multi-texturing allowing you to bind more than 1 texture at once (usually for multi โฆ
16ย years ago
IPhone explicitly does not allow Java on it. The only "Legal" languages on iPhone are C/C++/Objective C of which >70% โฆ
16ย years, 1ย month ago
But i want to use the core profile to make sure im not using any depreceated features.Anyway after wasting an โฆ
16ย years, 5ย months ago