I'm a programmer, not an artist, and I've always followed the advice of using crappy programmer art to get the game functional and playable before looking to find artists to makโฆ
6ย years, 3ย months ago
I'm a programmer, not an artist, and I've always followed the advice of using crappy programmer art to get the game functional and playable before looking to find artists to makโฆ
6ย years, 3ย months ago
11ย years, 11ย months ago
11ย years, 11ย months ago
11ย years, 11ย months ago
There are lots of forum topics about C++ math libraries (like CML, GLM, Eigen, etc.), and I've used many of them in past projects. However, my next project is going to beโฆ
11ย years, 11ย months ago
I've got a simple test program with a camera within a cubemap (skybox). You can look around, and it feels like you're in a 3D room, but really it's just a cubemap image. โฆ
12ย years, 10ย months ago
I'm a programmer, not an artist, and I've always followed the advice of using crappy programmer art to get the โฆ
6ย years, 3ย months ago
Which brings up another question -- how much C11 do you expect to get out of MSVC? The situation has โฆ
11ย years, 11ย months ago
I haven't used it myself, but I found this after about a minute of searching the web: http://simdx86.sourceforge.net/ Would โฆ
11ย years, 11ย months ago
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