15 years, 6 months ago
Highlights
Will look in to LoadTextureFromTexture...I was hoping to avoid having to populate the data myself, but I guess that's mostly just laziness. Also I need to go back to the MSD…
15 years, 6 months ago
I have a DX11 program that attempts to use a Hull shader and Domain Shader. It appears to work fine on its own and in the VS2010 debugger. However, while trying to debug the pix…
15 years, 6 months ago
Hello! I'm trying to create a Shader Resource View for a 1D texture. However, my source for the texture is just a .png file, and when I use: D3DX11CreateTextureFromFile(…
15 years, 6 months ago
17 years, 7 months ago
Okay...again, can't figure out these darn shaders. I'm trying to create a "position map." Basically, a render target that contains position data relative to the camera on a…
17 years, 7 months ago
Latest Activity
See all in DiscussionsWill look in to LoadTextureFromTexture...I was hoping to avoid having to populate the data myself, but I guess that's mostly …
15 years, 6 months ago
I have a DX11 program that attempts to use a Hull shader and Domain Shader. It appears to work fine …
15 years, 6 months ago
Hello! I'm trying to create a Shader Resource View for a 1D texture. However, my source for the texture is …
15 years, 6 months ago