19ย years, 9ย months ago
Highlights
Community contributions featured19ย years, 9ย months ago
Well that's pretty much what I've done now, so I can't be too far wrong if someone else is thinking the same way! Thanks guys. Just had to think of a state in a more broad manner.
19ย years, 9ย months ago
I've written a basic engine and api to build a game. But now I find myself wondering how to do it. Somehow tracking a game state and using a giant switch statement doesn't feelโฆ
19ย years, 9ย months ago
I've been reading a lot on quaternions, but I'm still a little fuzzy so I wanted to know concerning rotations about an arbitrary axis: If I have a quaternion, and I just waโฆ
19ย years, 9ย months ago
I've been creating an image loading lib, to increase my knowledge of file loading and data parsing and so on. I decided I'd like to just load all my data into kind of a smaโฆ
19ย years, 9ย months ago
Latest Activity
See all in DiscussionsWell that's pretty much what I've done now, so I can't be too far wrong if someone else is thinking โฆ
19ย years, 9ย months ago
Well, I know that much already. My problem lies in how to manage that state in a more flexible way โฆ
19ย years, 9ย months ago
I've written a basic engine and api to build a game. But now I find myself wondering how to do โฆ
19ย years, 9ย months ago