18 years, 10 months ago
Highlights
Thank you for replies.I think I understand, but little bit confused actually.I'll think about it. thank you!!
18 years, 10 months ago
18 years, 10 months ago
In a single redering, GPU is processed with several pipelines. To use this architecture fully, do different rendrings process in simultaneously? (with several threads) For examp…
18 years, 10 months ago
It's just the question about fraps, but I have curiosity about the way of fraps work also. My program flows like this. 1. Draw normal display to AUX0 and Draw HDR display to AUX…
19 years, 2 months ago
I had mistake loading vertex shader(VS) file as fragment shader(FS) and vice versa. I checked the error, by calling glGetShaderSource, but there was no error. Then, if I used th…
19 years, 2 months ago
Latest Activity
See all in DiscussionsThank you for replies.I think I understand, but little bit confused actually.I'll think about it. thank you!!
18 years, 10 months ago
Quote:Original post by V-manIt's not a good idea to use threads for your GL rendering as it will lower performance. …
18 years, 10 months ago
In a single redering, GPU is processed with several pipelines. To use this architecture fully, do different rendrings process in …
18 years, 10 months ago