18 years, 9 months ago
Highlights
Community contributions featured1. No. Modern cards support textures greater than that. The maximum size depends on the card, but most current cards support atleast 1024x1024 textures.2. DDS format doesn'…
18 years, 9 months ago
20 years, 10 months ago
I've been developing texture compression method just for fun. But before I present my method I should propably check if someone has developed something similar before. So what k…
20 years, 10 months ago
HEY! Here's some texture mapping demos with different filttering I've made. They are all software and done with c++. I just want to know what you think about them. Mainly I woul…
22 years, 2 months ago
Quote:Original post by MikeWWImage diffs (DXT1 vs Original and etc6 vs Original) would help for comparisons. I think that ATI's Compressonator allows you to write compression pl…
20 years, 10 months ago
Latest Activity
See all in Discussions1. No. Modern cards support textures greater than that. The maximum size depends on the card, but most current cards …
18 years, 9 months ago
Quote:Original post by MikeWWImage diffs (DXT1 vs Original and etc6 vs Original) would help for comparisons. I think that ATI's …
20 years, 10 months ago
Quote:Original post by m4gnusis this just RLE(Run Length Encryption)? You said:Quote:variable length block sizeand that just sounds like Run Length …
20 years, 10 months ago