21 years, 11 months ago
Highlights
21 years, 11 months ago
Thank you aCiD2.Actually the Dispose method that I was talking about is a part of MDX. This is a excerpt of MDX Help:-------------------------------------------------"Mesh.Dispo…
21 years, 11 months ago
Hi All of the disposable things that I have seen in Managed DirectX are related to the Device. (In Direct3D, DirectSound, ...) Is that correct to say: every disposable thing in…
21 years, 11 months ago
Hi In almost every DirectX sample code that I have seen, Dispose method of resources like Textures, Fonts, vertexbuffers, ... are called in eventhandlers of events like: DeviceL…
21 years, 11 months ago
Hi I have a question about MaxActiveLights: "Directx Caps Viewer" shows that MaxActiveLights = -1 !! Obviously its impossible to have -1 lights. So I was thinking what does this…
22 years ago
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See all in DiscussionsThank you aCiD2.Actually the Dispose method that I was talking about is a part of MDX. This is a excerpt …
21 years, 11 months ago
Thank you Nik.
21 years, 11 months ago
Hi All of the disposable things that I have seen in Managed DirectX are related to the Device. (In Direct3D, …
21 years, 11 months ago