Hi, I'm trying to get multisampled FBO working on our currently working FBO framework. The general idea, is to render everything to a FBO with a COLOR0 and DEPTH multisampl…
18 years, 11 months ago
Hi, I'm trying to get multisampled FBO working on our currently working FBO framework. The general idea, is to render everything to a FBO with a COLOR0 and DEPTH multisampl…
18 years, 11 months ago
19 years, 5 months ago
What I usually do, is to draw everything in different passes. First, all opaque objects, writing to the Zbuffer, then all the blended objects (like those decals) only readi…
19 years, 5 months ago
Hi, My problem is quite simple: We use maya for modelling and animation, but the artist doesn't know how to generate lightmaps within maya. I've tried and googled along, and all…
19 years, 10 months ago
Hi, I'm trying to get multisampled FBO working on our currently working FBO framework. The general idea, is to render …
18 years, 11 months ago
What I usually do, is to draw everything in different passes. First, all opaque objects, writing to the Zbuffer, then …
19 years, 5 months ago
Hi, My problem is quite simple: We use maya for modelling and animation, but the artist doesn't know how to …
19 years, 10 months ago
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