13ย years, 8ย months ago
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Stand alone conversion tool seems like the best and most fun way to do this. I'll update this thread when I put the code up somewhere. Thanks for all the help.
13ย years, 8ย months ago
Hi, I'm writing a texture loader for game files for my own education and fun. The game has some texture formats that are not standard for DirectX. I'm wondering what's thโฆ
13ย years, 8ย months ago
Hi all, I have been searching around for tutorials / docs on scaling textures. Is the only way to scale a texture to use render targets? I'd like to create small thumbnailsโฆ
15ย years, 5ย months ago
Hi, Does anyone know of a macro or easy way to loop through a functions arguments in C++? I'm not talking about variable arguments, just the normal fixed ones. Thanks for anโฆ
15ย years, 5ย months ago
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See all in DiscussionsStand alone conversion tool seems like the best and most fun way to do this. I'll update this thread when โฆ
13ย years, 8ย months ago
Thanks for the replies. Yep, this is just for a tool / my own education, so I don't mind the โฆ
13ย years, 8ย months ago
Thanks for the replies. When I say non standard I mean that it's not in the D3DFORMAT enum, so โฆ
13ย years, 8ย months ago