17 years, 1 month ago
Highlights
Thank you for this very good explanation! The key for me was understanding that D3D uses row vectors. I am about to rewrite my linear algebra classes (yes I have reasons [smile]…
17 years, 1 month ago
17 years, 1 month ago
I have a problem understanding the matrix-vector-product in D3DX. The is an old topic I found, but it is retired, so I post my question again. My problem: If I set the elements…
17 years, 1 month ago
I am entering the matrices with a the operator I mentioned, as in this example:D3DXMATRIX mat;D3DXVECTOR4 vec;for(unsigned int uiRow = 0; uiRow < 4; uiRow++){ vec[uiRow] = (f…
17 years, 1 month ago
Latest Activity
Thank you for this very good explanation! The key for me was understanding that D3D uses row vectors. I am …
17 years, 1 month ago
I am entering the matrices with a the operator I mentioned, as in this example:D3DXMATRIX mat;D3DXVECTOR4 vec;for(unsigned int uiRow = …
17 years, 1 month ago
I have a problem understanding the matrix-vector-product in D3DX. The is an old topic I found, but it is retired, …
17 years, 1 month ago