22 years, 2 months ago
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Lua is pretty much perfect for what you want to do, I think. You could implement your own language, sure, but then you have to worry about implementing loops, comparisons, varia…
22 years, 2 months ago
22 years, 3 months ago
22 years, 3 months ago
***FLAMEBAIT***Why not just use Python for everything?***FLAMEBAIT***Seriously, though: I use C++ for most of my programming, but most of my programming is in game development w…
22 years, 3 months ago
Well, if you've got a whole lot of time and a fast computer you could use a neural network that uses as inputs all of the cards it has in it's deck, in play, and in it's hand al…
22 years, 3 months ago
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See all in DiscussionsLua is pretty much perfect for what you want to do, I think. You could implement your own language, sure, …
22 years, 2 months ago
***FLAMEBAIT***Why not just use Python for everything?***FLAMEBAIT***Seriously, though: I use C++ for most of my programming, but most of my …
22 years, 3 months ago
Well, if you've got a whole lot of time and a fast computer you could use a neural network that …
22 years, 3 months ago