10ย years, 6ย months ago
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Community contributions featuredHaven't gotten to go through the answers yet, but to be clear there's only ever 1 gravity source per scene. I like the idea of using iterators and will probably try that approacโฆ
10ย years, 6ย months ago
I have an old school space game during a game jam and want to turn it into a full game, only issue I'm having is making an AI that can A) Hit things accurately and B) realize whโฆ
10ย years, 6ย months ago
12ย years, 5ย months ago
Just my 2 cents, but I would think, unless it really affects gameplay, I wouldnt worry about each screen being a little different than the other. Not sure exactly what type of gโฆ
12ย years, 5ย months ago
12ย years, 11ย months ago
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See all in DiscussionsHaven't gotten to go through the answers yet, but to be clear there's only ever 1 gravity source per scene. โฆ
10ย years, 6ย months ago
I have an old school space game during a game jam and want to turn it into a full game, โฆ
10ย years, 6ย months ago
Just my 2 cents, but I would think, unless it really affects gameplay, I wouldnt worry about each screen being โฆ
12ย years, 5ย months ago