18 years, 3 months ago
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Community contributions featured18 years, 3 months ago
Quote:Original post by ZipsterInstead of rendering each sub-mesh individually, batch all the sub-meshes that have the same texture/shader. That removes the number of buildings f…
18 years, 3 months ago
Hi, I am attempting to improve the batch performance of some simulation I am working on. Currently, I'm working with scenes that has relatively simple meshes, but often hav…
18 years, 3 months ago
Quote:Original post by VladRBind several textures to stages 0-15, use relevant texcoords and inside a shader decide which vertex should be textured with either of the textures.I…
18 years, 3 months ago
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See all in DiscussionsQuote:Original post by ZipsterInstead of rendering each sub-mesh individually, batch all the sub-meshes that have the same texture/shader. That removes …
18 years, 3 months ago
Quote:Original post by VladRBind several textures to stages 0-15, use relevant texcoords and inside a shader decide which vertex should …
18 years, 3 months ago
Hi, I am attempting to improve the batch performance of some simulation I am working on. Currently, I'm working with …
18 years, 3 months ago