I'm trying to get my head around row/column major matrices and row/column vectors. Mostly, I'm using the following for reference: http://www.j3d.org/matrix_faq/matrfaq_lโฆ
14ย years, 6ย months ago
I'm trying to get my head around row/column major matrices and row/column vectors. Mostly, I'm using the following for reference: http://www.j3d.org/matrix_faq/matrfaq_lโฆ
14ย years, 6ย months ago
16ย years ago
Your question was answered in your previous post here:http://www.gamedev.net/community/forums/topic.asp?topic_id=582925Alternatively, you could use the UISwipeGestureRecognizerโฆ
16ย years ago
16ย years, 2ย months ago
I'm trying to encode two signed shorts into an unsigned int, with the line below: uint Encoded = (uint)GridXPos | ((uint)GridYPos << 16); But the compiler is giving me a wโฆ
16ย years, 8ย months ago
I'm looking for an algorithm to combine tiles into a solid piece of geometry. The tiles are all the same size and are either square or a corner piece (right angle triangle takinโฆ
16ย years, 8ย months ago
I'm trying to get my head around row/column major matrices and row/column vectors. Mostly, I'm using the following for reference: โฆ
14ย years, 6ย months ago
Your question was answered in your previous post here:http://www.gamedev.net/community/forums/topic.asp?topic_id=582925Alternatively, you could use the UISwipeGestureRecognizer class:http://developer.
16ย years ago
Maybe something similar to ->, but perhaps the other way, e.g.:int Value = <-PointerToValue;Dunno though, I haven't really thought too โฆ
16ย years, 2ย months ago
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