This has been solved now: I had to call glDepthMask(GL_TRUE) before clearing.Hello,I am having trouble with the depth buffer and my fbo. Everything renders correctly if I disabl…
12 years, 11 months ago
This has been solved now: I had to call glDepthMask(GL_TRUE) before clearing.Hello,I am having trouble with the depth buffer and my fbo. Everything renders correctly if I disabl…
12 years, 11 months ago
13 years, 5 months ago
15 years, 3 months ago
15 years, 3 months ago
15 years, 8 months ago
15 years, 8 months ago
This has been solved now: I had to call glDepthMask(GL_TRUE) before clearing.Hello,I am having trouble with the depth buffer and …
12 years, 11 months ago
Hi, I have just released the final version of my latest game RymdspeletHD, (that's Swedish for "The Space Game HD"). …
15 years, 8 months ago
This looks awesome, will probably buy it if it turns out good just to get rid of my crappy programmers …
16 years, 4 months ago
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