13 years, 6 months ago
Highlights
Community contributions featuredI haven't read the whole thing, but based on the ball class my main piece of advice would be this: Try to reduce the number of conditions. The more similar code paths you have,…
13 years, 6 months ago
13 years, 8 months ago
I'm working on a voxel renderer (have a look if you want) and an important part of the algorithm is 3d interpolation. As in, without the interpolation it doesn't work prope…
18 years, 10 months ago
There is a better algorithm for producing shadow volumes. Check out this paper: http://hungryspoon.com/PX_web/paper/paper.pdf Not sure why it isn't more commonly kno…
13 years, 8 months ago
17 years, 1 month ago
Latest Activity
See all in DiscussionsI haven't read the whole thing, but based on the ball class my main piece of advice would be this: …
13 years, 6 months ago
There is a better algorithm for producing shadow volumes. Check out this paper: http://hungryspoon.com/PX_web/paper/paper.pdf Not sure why it isn't more …
13 years, 8 months ago
Ah, you want to test between hollow squares rather than solid boxes? I don't see why you need that for …
17 years, 1 month ago