13 years, 5 months ago
Highlights
Community contributions featuredAre the number of aiMeshes (mNumMeshes) the same when loading .obj and .stl? It looks like the wheels/lower parts of the mesh aren't rendered for .obj files. Have you tri…
13 years, 5 months ago
13 years, 5 months ago
I've finally gotten AssImp to work in DirectX11, but the textures are all wrong. I seem to remember seeing something similar before, but I can't remember what caused it. …
13 years, 5 months ago
I've recently moved to the Windows SDK, so I've stopped using the D3DX libraries. I now use D3DCompiler for shaders and DirectXTex for loading textures (CreateDDSTexture…
13 years, 11 months ago
It worked! Don't know how I managed to miss that. Thanks!
13 years, 5 months ago
Latest Activity
See all in DiscussionsAre the number of aiMeshes (mNumMeshes) the same when loading .obj and .stl? It looks like the wheels/lower parts of …
13 years, 5 months ago
It worked! Don't know how I managed to miss that. Thanks!
13 years, 5 months ago
I thought I went through this so thoroughly, but what do you know... Seems like normal and texturecoords have been …
13 years, 5 months ago