22 years, 1 month ago
Highlights
i found my solution is was not the arrays causing the slow down but the GC upgrading them to a higher Generation due to a lot of short lived large objects.
22 years, 1 month ago
22 years, 2 months ago
ok at first glance this may seem like a newbie question but i assure you i have put a lot of thought into this. now for the question. does any one know of a fast way to com…
22 years, 1 month ago
you could create a Rendering thread and call Thread.Sleep to allow other threads to execute it may help you.
22 years, 2 months ago
22 years, 2 months ago
Latest Activity
See all in Discussionsi found my solution is was not the arrays causing the slow down but the GC upgrading them to a …
22 years, 1 month ago
ok at first glance this may seem like a newbie question but i assure you i have put a lot …
22 years, 1 month ago
you could create a Rendering thread and call Thread.Sleep to allow other threads to execute it may help you.
22 years, 2 months ago