20ย years, 1ย month ago
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the cycle runs 1 times, so it was irrelevant, but you are rigth, it was a code-problem, thanks...
20ย years, 1ย month ago
Hello, i render a modell containing 5000 vertexes. i user nvtristrip, and it create a 17000 index array to able to use tri_strip. i render it using vbos. and the nvidia instructโฆ
20ย years, 1ย month ago
Hello, i created a wavesurface in beldner, then i flipped it around y-axis. in the renderng code, i turned on the backface culling and the result is: Demo picture using bacโฆ
20ย years, 3ย months ago
Hello, i created a wavesurface in beldner, then i flipped it around y-axis. in the renderng code, i turned on the backface culling and the result is: Demo picture using bacโฆ
20ย years, 3ย months ago
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See all in Discussionsthe cycle runs 1 times, so it was irrelevant, but you are rigth, it was a code-problem, thanks...
20ย years, 1ย month ago
running an opengl demo, the output is like this:GLE: Category: 0x00000008, MessageID: 0x00830003 A buffer object has been mapped Details: โฆ
20ย years, 1ย month ago
Hello, i render a modell containing 5000 vertexes. i user nvtristrip, and it create a 17000 index array to able โฆ
20ย years, 1ย month ago