17 years, 9 months ago
Highlights
Great article, thanks first.After WOW, I always look at lua, but obstructed from integrating lua to engine. You saved me!BTW, I also look into js. With SpiderMonkey (javascr…
17 years, 9 months ago
17 years, 10 months ago
Hi guys, I read an article here maybe one or two months ago. It's about a programmer using 3 year of his spare time to make a game. He wrote the article to share his experi…
17 years, 10 months ago
glspec20 says: Quote: If a vertex shader is active and vertex program point size mode is enabled, then the derived point size is taken from the (potentially clipped) shader buil…
19 years, 8 months ago
glspec20 says: Quote: If a vertex shader is active and vertex program point size mode is enabled, then the derived point size is taken from the (potentially clipped) shader buil…
19 years, 8 months ago
Latest Activity
See all in DiscussionsGreat article, thanks first.After WOW, I always look at lua, but obstructed from integrating lua to engine. You saved me!BTW, …
17 years, 9 months ago
Thanks very much, dear Gaiiden.I never notice there is a "Latest Articles" list on the right. It's my fault.I've tried …
17 years, 10 months ago
Hi guys, I read an article here maybe one or two months ago. It's about a programmer using 3 year …
17 years, 10 months ago