Hi! I'm using the PhysX SDK for the physics in my game and I'm experiencing some problems with the contact reporting. The thing is that when two objects collide (boat and shark)…
20 years, 3 months ago
Hi! I'm using the PhysX SDK for the physics in my game and I'm experiencing some problems with the contact reporting. The thing is that when two objects collide (boat and shark)…
20 years, 3 months ago
20 years, 6 months ago
grhodes_at_work: I tested REALLY separating them but it had no effect. HellRaiZer: I move them by using the addForce() and addTorque() methods on the actor. So no, I'm not…
20 years, 6 months ago
Hi there! I'm doing this game where you control a boat and drive around at sea. In the sea there are also rocks and other kinds of land. Now I'm using the PhysX SDK for the phys…
20 years, 6 months ago
20 years, 11 months ago
Hi! For a while now I've been trying to implement a modell-class based on a finished model-loader that I've found on Milk3D:s official forum. Now when I'm trying to dr…
21 years ago
Hi! I'm using the PhysX SDK for the physics in my game and I'm experiencing some problems with the contact …
20 years, 3 months ago
grhodes_at_work: I tested REALLY separating them but it had no effect. HellRaiZer: I move them by using the addForce() and …
20 years, 6 months ago
Hi there! I'm doing this game where you control a boat and drive around at sea. In the sea there …
20 years, 6 months ago
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