22 years, 1 month ago
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22 years, 1 month ago
22 years, 1 month ago
I wonder if Alpha Testing is in any way quicker than Alpha Blending? (I can't tell at the moment, as I've only got a few textured quads on the screen at the moment.)I…
22 years, 1 month ago
Hi again,Agony's values work great, but I myself use SRCBLEND & DESTBLEND: m_device->SetRenderState(D3DRS_ALPHABLENDENABLE,TRUE);m_device->SetRenderState(D3DRS_SRCBLEND,D3…
22 years, 1 month ago
Hi!I hope this helps, as I'm kinda new to DirectX myself (still learning the ropes, you might say!)Anyway...You need to us D3DXCreateTextureFromFileEx rather than D3DXCreateText…
22 years, 1 month ago
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See all in DiscussionsI wonder if Alpha Testing is in any way quicker than Alpha Blending? (I can't tell at the moment, as …
22 years, 1 month ago
Hi again,Agony's values work great, but I myself use SRCBLEND & DESTBLEND: m_device->SetRenderState(D3DRS_ALPHABLENDENABLE,TRUE);m_device->SetRenderState(D3DRS_SRCBLEND,D3DBLEND_SRCALPHA);m_devi
22 years, 1 month ago
Hi!I hope this helps, as I'm kinda new to DirectX myself (still learning the ropes, you might say!)Anyway...You need to …
22 years, 1 month ago