Hi there! I've got a function that moves an object by a specified distance (moveAmt), at a speed of moveX, moveY, moveZ. I'd like to apply a sine effect to the movement. You kno…
16 years, 5 months ago
Hi there! I've got a function that moves an object by a specified distance (moveAmt), at a speed of moveX, moveY, moveZ. I'd like to apply a sine effect to the movement. You kno…
16 years, 5 months ago
16 years, 9 months ago
Oh geez, what a stupid oversight. Thank you so much!
16 years, 9 months ago
16 years, 9 months ago
I'm working on a basic mapping program (kind of like Google Maps but a billion times simpler) using OpenGL. I have given the user the capability to pan and zoom. However, I…
16 years, 8 months ago
I have some DirectSound code that I've ported to use the Waveform Audio API, and I'm running into a bit of trouble updating the sound buffers. Using printfs(), it looks like the…
16 years, 9 months ago
Hi there! I've got a function that moves an object by a specified distance (moveAmt), at a speed of moveX, …
16 years, 5 months ago
I'm working on a basic mapping program (kind of like Google Maps but a billion times simpler) using OpenGL. I …
16 years, 8 months ago
I have some DirectSound code that I've ported to use the Waveform Audio API, and I'm running into a bit …
16 years, 9 months ago
With your permission, GameDev.net uses analytics cookies to understand how people use the platform. You can accept analytics or continue with necessary cookies only. Learn more