18ย years, 7ย months ago
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Community contributions featuredQuote:Original post by DungeWhat might be more complex is setting the correct ball collision response. Inverting the velocity in the correct axe is an easy way to do it.Aha! Butโฆ
18ย years, 7ย months ago
18ย years, 9ย months ago
I was wondering what kind of method do people prefer to read in their game assets from a file? One way would be to have a fixed format where the knowledege of the data present iโฆ
18ย years, 10ย months ago
To set the background: I've gone thru the Nehe tutorial for playing back AVI with openGL. Nice, but it doesn't play the sound. What I was looking for is a way to play back a shoโฆ
19ย years, 6ย months ago
It's been 2 years since I last used DX what with our project directions requiring me to use OpenGL. However, now I'm looking to get back to DX but now face a decision to make reโฆ
19ย years, 6ย months ago
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See all in DiscussionsQuote:Original post by DungeWhat might be more complex is setting the correct ball collision response. Inverting the velocity in the โฆ
18ย years, 7ย months ago
You may want to check the DirectX Docs for "scissor test", specifically the SetScissorRect function that allows you to "cut โฆ
18ย years, 9ย months ago
I was wondering what kind of method do people prefer to read in their game assets from a file? One โฆ
18ย years, 10ย months ago