19 years, 11 months ago
Highlights
Community contributions featuredI think the main reason it'd be difficult for an online community to make a game is the organization required. Sure, you have things like sourceforge, but collaberating …
19 years, 11 months ago
20 years ago
Hey :) Working on a level editor application, and we need to find some (free) icons (.ico/standard sized .bmps) for the scenegraph window. Looking for icons for things like…
20 years, 10 months ago
Hey, I've been in the industry for a bit over a year now and have a fair idea of how most things work, but one thing I think I could improve on personally is the organ…
21 years, 1 month ago
Hey :) I've put together a website about developing on Sony's PlayStation 3. Obviously only a few studios have any decent information about it at the moment, and they'…
21 years, 4 months ago
Latest Activity
See all in DiscussionsI think the main reason it'd be difficult for an online community to make a game is the organization required. …
19 years, 11 months ago
How about using influence maps to determine where a player should run with the ball? Faster runners, better tacklers have …
20 years ago
Quote:Original post by IndigoDarkwolfThis may sound silly, but wouldn't any programmed AI be a weak AI by definiton? I mean, …
20 years ago