21 years, 2 months ago
Highlights
Makes sense, and in fact I'm using adaptive-depth octrees, so second method it is. Thanks for the info.
21 years, 2 months ago
I've been working through the math for raytracing a cylinder and I've come up with 2 options and need to know which is best. I've got one method where to find the determina…
21 years, 2 months ago
21 years, 8 months ago
Well, since I don't have a column here, I thought I might as well share my advice here. I'm currently working on a textmode raytracer. I was just converting my raytracer fr…
21 years, 10 months ago
Ok, so I've just joined a game development group at my university, and somehow, I've gotten the position of Lead Programmer because I know the most (other than the technical dir…
22 years ago
Latest Activity
See all in DiscussionsMakes sense, and in fact I'm using adaptive-depth octrees, so second method it is. Thanks for the info.
21 years, 2 months ago
I've been working through the math for raytracing a cylinder and I've come up with 2 options and need to …
21 years, 2 months ago
To find the angle at which something will slide given the coefficient of static friction of the materials, you simply …
21 years, 8 months ago