21 years, 10 months ago
Highlights
Hey, thanks a bunch :) You are correct, the code is in C++ but easy enough to translate across languages. This was very helpful...thanks :)
21 years, 10 months ago
21 years, 10 months ago
I once again feel like a complete moron, but I'm rather at a loss :) Basically, I have a simple skybox, a terrain, and I'm now attempting to put an object on the terra…
21 years, 10 months ago
I previously had some questions regarding this in the .net forum, but I think my problem at this point is now DirectX, so I'm continuing my questions here instead. I am using C#…
21 years, 10 months ago
I'v tried searching, I've tried filling vertex buffers every which way, and I'm about ready to kick myself...I am trying to learn to use DirectX in C# without much luck...I figu…
21 years, 10 months ago
Latest Activity
See all in DiscussionsHey, thanks a bunch :) You are correct, the code is in C++ but easy enough to translate across languages. …
21 years, 10 months ago
I believe skinned means it has textures 'skinned' around it, giving it the appearance of an actual object of some …
21 years, 10 months ago
I once again feel like a complete moron, but I'm rather at a loss :) Basically, I have a simple …
21 years, 10 months ago