15ย years, 11ย months ago
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Community contributions featuredBumping this for the first and only time -- I posted late on a Friday, which I recognize isn't exactly optimal for getting help. Does anyone perhaps know of a guide toโฆ
15ย years, 11ย months ago
16ย years, 1ย month ago
EDITThe reason for the offset is that the pre-rendered texture was being drawn upside-down. I'm still not certain why this is the case, but it explains the offset. I was able toโฆ
15ย years, 11ย months ago
EDIT: never mind! Right after writing this, I discovered an optimization that cut my runtime down by a factor of 8. It's at the end of this post if you want to try to figure itโฆ
16ย years, 1ย month ago
I recently transitioned my game from using SDL to OpenGL for rendering in-game. One of the things that was broken by this was a "save a large image of the map" function I'dโฆ
16ย years, 2ย months ago
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See all in DiscussionsBumping this for the first and only time -- I posted late on a Friday, which I recognize isn't exactly โฆ
15ย years, 11ย months ago
EDITThe reason for the offset is that the pre-rendered texture was being drawn upside-down. I'm still not certain why this โฆ
15ย years, 11ย months ago
I'd go with usernameLabel instead of labelUsername, but I don't have a strongly-articulated reason for doing so. It just feels โฆ
16ย years, 1ย month ago