13 years, 2 months ago
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Community contributions featuredOverlapping objects will be an issue when you are dealing with transparent objets, and in this case the only solution, beside OIT techniques, is not to sort objects but triangle…
13 years, 2 months ago
13 years, 3 months ago
You have to put thee three SDL_GL_SetAttributes before the context creation for them to be taken into account. Actually you create a GL context with default parameters, which is…
13 years, 3 months ago
13 years, 8 months ago
13 years, 8 months ago
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See all in DiscussionsOverlapping objects will be an issue when you are dealing with transparent objets, and in this case the only solution, …
13 years, 2 months ago
You have to put thee three SDL_GL_SetAttributes before the context creation for them to be taken into account. Actually you …
13 years, 3 months ago
As said in OpenGL wiki, it is possible to initialize uniform variables as you do, but it might not be …
13 years, 8 months ago