I'm migrating my projects from 2003 to 2005. I'm using my own version of the crt libs (malloc, calloc, etc). In 2003, I was able to supply my own implementations and was able to…
20 years ago
I'm migrating my projects from 2003 to 2005. I'm using my own version of the crt libs (malloc, calloc, etc). In 2003, I was able to supply my own implementations and was able to…
20 years ago
20 years, 11 months ago
Apparatus Mortem SS:Everything in the game we built from the ground up. Our game is a Real-Time Action Strategy where you control a hero and a squad of summoned minions to destr…
20 years, 11 months ago
21 years, 3 months ago
I recently switched over to visual studio 2005 beta and a bunch of the 2003's plugins doesnt work anymore. I was using LuaLite with 2003 but the people that developed LuaLite ha…
21 years, 2 months ago
Is there a way to load custom sound file format, such as the vorbis files, using the Direct Music interface? I know it's possible with direct sound, but it's kind of klunky to s…
21 years, 3 months ago
I'm migrating my projects from 2003 to 2005. I'm using my own version of the crt libs (malloc, calloc, etc). …
20 years ago
Apparatus Mortem SS:Everything in the game we built from the ground up. Our game is a Real-Time Action Strategy where …
20 years, 11 months ago
I recently switched over to visual studio 2005 beta and a bunch of the 2003's plugins doesnt work anymore. I …
21 years, 2 months ago
With your permission, GameDev.net uses analytics cookies to understand how people use the platform. You can accept analytics or continue with necessary cookies only. Learn more