5 years, 8 months ago
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Community contributions featuredfudgeracoon said:I'm writing my very first 2D game engine in C++ and SDL2. I wrote a very simplistic RigidBody class that computes the resultant force, applies forces and simula…
5 years, 8 months ago
5 years, 8 months ago
5 years, 8 months ago
Those specific optimizations are no longer relevant, but the hardware effects and potential optimizations “in the same spirit” are still there:and 2. The CPUs are now much more…
5 years, 8 months ago
I worked as a senior dev, and later as the tech lead for Mozilla Games Initiative back in that time, between 2013-2018. Our team is the team that invented asm.js and brought com…
5 years, 8 months ago
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See all in Discussionsfudgeracoon said:I'm writing my very first 2D game engine in C++ and SDL2. I wrote a very simplistic RigidBody class …
5 years, 8 months ago
Those specific optimizations are no longer relevant, but the hardware effects and potential optimizations “in the same spirit” are still …
5 years, 8 months ago
I worked as a senior dev, and later as the tech lead for Mozilla Games Initiative back in that time, …
5 years, 8 months ago