Hi there: These days I am trying to move my project from WinXP32 to WIn7 64bit. Well, it's crushed. The first problem I have found is VBO. If I use VA, it works fine, but VB…
14 years, 1 month ago
Hi there: These days I am trying to move my project from WinXP32 to WIn7 64bit. Well, it's crushed. The first problem I have found is VBO. If I use VA, it works fine, but VB…
14 years, 1 month ago
15 years ago
15 years ago
15 years ago
Hi there: I am currently working on a terrain rendering project. I have 2 problems with it. 1: The terrain has 4 textures for multi-textureing(grass,sand,rock ....), and also ha…
15 years ago
Hi there:I have 2 problem with fbo;1: I bound 4 textures to 1 fbo with glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0 + i, GL_TEXTURE_2D, m_fbo.tId, 0); 4 textures…
16 years, 1 month ago
Hi there: These days I am trying to move my project from WinXP32 to WIn7 64bit. Well, it's crushed. The …
14 years, 1 month ago
These days I'd be very suprised if you had to go below 'DX9 level' hardware, which is basically shaders; I …
15 years ago
If you got four images of 256*256 dimensions you can create one image of 512*512 which contains one of the …
15 years ago
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