14 years, 8 months ago
Highlights
Thanks! for (3), do you mean just scale it with average scene luminance?
14 years, 8 months ago
I'm trying to add a similar effect to my engine, but my attempts so far didn't look nearly as good! I'm able to have a sun occlusion value (0->1) using occlus…
14 years, 8 months ago
Hi all, i just finished implementing normal mapping and shadowing (shadow volumes/shadow maps) and everything looks good except in the shadowed areas where the normal map detail…
19 years, 10 months ago
22 years, 3 months ago
Hi all, i'm implementing a static version of this paper "interactive global illumination on the graphics processing unit" available at http://www.cs.ucf.edu/graphics/GI-Sum…
22 years, 3 months ago
Latest Activity
See all in DiscussionsThanks! for (3), do you mean just scale it with average scene luminance?
14 years, 8 months ago
I'm trying to add a similar effect to my engine, but my attempts so far didn't look nearly as good! …
14 years, 8 months ago
Hi all, i just finished implementing normal mapping and shadowing (shadow volumes/shadow maps) and everything looks good except in the …
19 years, 10 months ago