18 years ago
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Community contributions featured18 years ago
18 years ago
I've been trying to find out what current (and recent) games use for rendering their terrain, but info is minimal (just marketing). Does anyone have any examples? I'm fearing th…
18 years ago
Have things changed since 2006? http://www.gamedev.net/community/forums/topic.asp?topic_id=434618 I'd like to try an algorithm that requires vertex shader to look up textures, b…
18 years, 1 month ago
Hello. I've been coding small games on and off for quite a while, but so far always someone else has handled the graphics side for me. Now I have to do it on my own an…
18 years, 1 month ago
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See all in DiscussionsQuote:Original post by AngleWyrmI like the idea of defensive moves. Martial arts have them. But I'm not so sure about …
18 years ago
Hmm I'm doing my undergrad thesis on displacement mapping.Thanks for the tip!I'll be looking for ways to make my proposal …
18 years ago
On second reading....Are you looking for obstacle avoidance? if so, Sonar's a much better idea, as is interferometry.Subs use it.Sonar …
18 years ago