16 years, 2 months ago
Highlights
Hey,I'm fairly sure that this line is your problem (in E_LUA.h):static int LUA_LoadMap(lua_State *L);Because that member is declared static it isn't associated to any particular…
16 years, 2 months ago
18 years, 4 months ago
Hey, I seem to have run into a little problem with my stencil shadow implementation - namely that the ZFail capping seems to have gone a bit wonky of late. Basically, the proble…
22 years, 1 month ago
Hey, I seem to be having some trouble using the double sided stencil extensions. Surprisingly enough its the old ZFail stencil shadow volume algorithim i'm implementing [The …
22 years, 2 months ago
Hey, I've run into yet another problem using arrays - specifically the index ones. Here's some sample code showing the basics of my implementation: vec3f points[4]; GLint i…
22 years, 3 months ago
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See all in DiscussionsHey,I'm fairly sure that this line is your problem (in E_LUA.h):static int LUA_LoadMap(lua_State *L);Because that member is declared static it …
16 years, 2 months ago
It's probably just the result of some rushed typing on your part but your code snippet is all kinds of …
18 years, 4 months ago
I agree with Demus79 : nearly all modern hardware will support DXTn compression so I'd suggest that this really is …
20 years, 6 months ago