18 years, 11 months ago
Highlights
Sneftel,So in your system, you have each subsystem store a it's own component[s] that get updated as the subsystem see fit. Each component is responsible for one entity and…
18 years, 11 months ago
http://www.devmaster.net/articles/oo-game-design/ Has anyone looked at the ideas presented in this page? Any comments on it? I looked it over a while back and found it an i…
19 years ago
20 years, 4 months ago
I am toying around with some code from an article in this month’s Dr Dobb’s. It requires using virtual inheritance to provide an abstraction to templated classes. My problem is…
20 years, 5 months ago
For a design rethink, what are you grabbing these values for? If you are just getting the item's values to generate a mouse-over popup of the stats and such, you could create a…
20 years, 4 months ago
Latest Activity
See all in DiscussionsSneftel,So in your system, you have each subsystem store a it's own component[s] that get updated as the subsystem see …
18 years, 11 months ago
http://www.devmaster.net/articles/oo-game-design/ Has anyone looked at the ideas presented in this page? Any comments on it? I looked it over a …
19 years ago
For a design rethink, what are you grabbing these values for? If you are just getting the item's values to …
20 years, 4 months ago