17ย years, 10ย months ago
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Community contributions featuredAFAIKSince XNA is CLR interpreted & isn't running directly through the Hypervisor as native code then there's isn't really any way to get low-level access to things like the tesโฆ
17ย years, 10ย months ago
I have a problem.. I've been working on trying to get my picking algorithm to work for an age now with no luck.. I'm trying to figure out the math necessary to create a picโฆ
17ย years, 6ย months ago
17ย years, 11ย months ago
I've been trying to get my collision code to work properly for a while now.. so far I managed to get an AABB to trimesh algorithm which works *reasonably* well but for some reasโฆ
17ย years, 11ย months ago
I have a unitY length line (setup up so that the origin sits dead at the centre of it..) I want to render.. I'm trying to setup a method which will allow me to specify a start vโฆ
18ย years, 2ย months ago
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See all in DiscussionsI have a problem.. I've been working on trying to get my picking algorithm to work for an age now โฆ
17ย years, 6ย months ago
AFAIKSince XNA is CLR interpreted & isn't running directly through the Hypervisor as native code then there's isn't really any โฆ
17ย years, 10ย months ago
Thanks a bunch guys!!
17ย years, 11ย months ago