6 years, 7 months ago
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Community contributions featuredGTEngine 3 had file names starting with Gte. The current code posted is GTEngine 4, but the Gte prefix on files is no longer used. That said, I kept the version 3 files at my si…
6 years, 7 months ago
13 years, 11 months ago
I am trying this approach to querying the ID3DBlob* that is returned from compiling a shader. I have a cbuffer that contains several native-data-type members and a struct defini…
14 years, 7 months ago
13 years, 11 months ago
...generally requires you to write more code since you have to explicitly load and store SIMD values. Or if you are careful, you can use 16-byte alignment directives so that the…
13 years, 11 months ago
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See all in DiscussionsGTEngine 3 had file names starting with Gte. The current code posted is GTEngine 4, but the Gte prefix on …
6 years, 7 months ago
...generally requires you to write more code since you have to explicitly load and store SIMD values. Or if you …
13 years, 11 months ago
AMD has a tool called GPU Shader Analyzer that will take HLSL/GLSL and show you the actual machine instructions generated …
13 years, 11 months ago