6 years, 7 months ago
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Community contributions featuredGTEngine 3 had file names starting with Gte. The current code posted is GTEngine 4, but the Gte prefix on files is no longer used. That said, I kept the version 3 files at my si…
6 years, 7 months ago
13 years, 11 months ago
I am trying this approach to querying the ID3DBlob* that is returned from compiling a shader. I have a cbuffer that contains several native-data-type members and a struct defini…
14 years, 6 months ago
13 years, 11 months ago
13 years, 11 months ago
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See all in DiscussionsGTEngine 3 had file names starting with Gte. The current code posted is GTEngine 4, but the Gte prefix on …
6 years, 7 months ago
...generally requires you to write more code since you have to explicitly load and store SIMD values. Or if you …
13 years, 11 months ago
AMD has a tool called GPU Shader Analyzer that will take HLSL/GLSL and show you the actual machine instructions generated …
13 years, 11 months ago