14ย years, 8ย months ago
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Community contributions featuredI'm currently looking at Geometry Clipmaps (Hoppe). It has a really nice, fast and intuitive lod and frustrum culling system. It uses vertex texture lookups and only a few dโฆ
14ย years, 8ย months ago
I am rotating a unit vector around the z-axis. I need to calculate the tangent at each point and draw a quad with the extends of the quad along the tangent. This is essentiallyโฆ
14ย years, 6ย months ago
Given a geodesic dome with proper UV spherical texture mapping and a sun position. I am trying to find some readings or examples of a shader for adjusting the sky horizon and giโฆ
14ย years, 6ย months ago
Adding some finishing touches to a graphics project: [media][/media] Recently added a skydome using spherical texture mapping. Looks great. Added horizon effects as the sun riseโฆ
14ย years, 6ย months ago
14ย years, 11ย months ago
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See all in DiscussionsI am rotating a unit vector around the z-axis. I need to calculate the tangent at each point and draw โฆ
14ย years, 6ย months ago
Given a geodesic dome with proper UV spherical texture mapping and a sun position. I am trying to find some โฆ
14ย years, 6ย months ago
Adding some finishing touches to a graphics project: [media][/media] Recently added a skydome using spherical texture mapping. Looks great. Added โฆ
14ย years, 6ย months ago