Was reading the following article: http://www.gamedev.net/page/resources/_/technical/game-programming/not-all-is-fine-in-the-morrowind-universe-r4260 and noticed some spam…
10 years, 5 months ago
Was reading the following article: http://www.gamedev.net/page/resources/_/technical/game-programming/not-all-is-fine-in-the-morrowind-universe-r4260 and noticed some spam…
10 years, 5 months ago
16 years, 8 months ago
You might want to ask around here:http://www.bgdf.com/Have no idea what their backlog might be but I suppose there is always Cartamundi (the people who print Magic: The Gatherin…
16 years, 8 months ago
17 years, 6 months ago
I have been trying to impliment a sky based on light scattering, using a variety of sources, including a paper by Hoffman & Preetham ( both what is posted on the ATI w…
21 years, 9 months ago
I just got started implimenting a realistic sky in my project using a paper called "Real Time Rendering of Atmospheric Scattering Effects for Flight Simulators" by Ralf Stokholm…
21 years, 9 months ago
Was reading the following article: http://www.gamedev.net/page/resources/_/technical/game-programming/not-all-is-fine-in-the-morrowind-universe-r4260 and noticed some spam that has been sitting i
10 years, 5 months ago
You might want to ask around here:http://www.bgdf.com/Have no idea what their backlog might be but I suppose there is always …
16 years, 8 months ago
Quote:Original post by owlQuote:Original post by GuthurIs that your game Owl? Looks good :)I wish. That's an old turn based …
17 years, 6 months ago
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