20 years, 2 months ago
Highlights
Community contributions featuredThe Battletech/Mechwarrior universe had a nice reasoning for its relative lack of space combat: the extreme rarity of interstellar ships. Although there was combat in-system, th…
20 years, 2 months ago
20 years, 2 months ago
This game type is generally called an "exception-based" game, as opposed to a "rule-based" game, in that there is a basic set of rules but overlaid exceptions break them, and th…
20 years, 2 months ago
20 years, 2 months ago
Just like to clarify: my game will include several emblems representing several aspects of a central concept of the game, which is represented by a composite of the emblems in a…
20 years, 2 months ago
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See all in DiscussionsThe Battletech/Mechwarrior universe had a nice reasoning for its relative lack of space combat: the extreme rarity of interstellar ships. …
20 years, 2 months ago
This game type is generally called an "exception-based" game, as opposed to a "rule-based" game, in that there is a …
20 years, 2 months ago
Just like to clarify: my game will include several emblems representing several aspects of a central concept of the game, …
20 years, 2 months ago