20 years, 1 month ago
Highlights
Monitor resolutions are growing, but so are the number and magnitude of IDE toolbars. Seriously, though, vertical space is still a scarce resource. If indentation adequately des…
20 years, 1 month ago
20 years, 8 months ago
Yes, I would say that using C# is responbsible for a lot of the speed difference between the two. I'd like to see your results using unmanaged c++/D3DM.
20 years, 8 months ago
20 years, 8 months ago
Are you using C# for the D3D app, and native C++ for the OpenGL-ES app? Unless a lot has changed in the PocketPC world, I wouldn't count on doing any realtime 3d with C# &#…
20 years, 8 months ago
Latest Activity
See all in DiscussionsMonitor resolutions are growing, but so are the number and magnitude of IDE toolbars. Seriously, though, vertical space is still …
20 years, 1 month ago
Yes, I would say that using C# is responbsible for a lot of the speed difference between the two. I'd …
20 years, 8 months ago
Are you using C# for the D3D app, and native C++ for the OpenGL-ES app? Unless a lot has changed …
20 years, 8 months ago