20 years, 10 months ago
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20 years, 10 months ago
I found the solution, I had different dlls installed in Windows folder than the one installed by CG SDK 1.4, so it was using CgD3D9.dll from SDK 1.4 and cg.dll from the win…
20 years, 10 months ago
Does anyone know why cgDestroyProgram would result in an access violation error ? The vertex shader is created, loaded and binded with no error, it is not binded when destroying…
20 years, 10 months ago
hi all, I've got a problem in windowed mode. In windowed mode, I always see the synchronization lines, except if I force synchronization by lock/unlock the backbuffer before cal…
20 years, 10 months ago
Hi all, I'm programming CG shaders. I'd like use variables inside the shader that would keep their values next time I use the shader. At the moment I have to send the new values…
20 years, 11 months ago
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See all in DiscussionsI found the solution, I had different dlls installed in Windows folder than the one installed by CG SDK 1.4, …
20 years, 10 months ago
Does anyone know why cgDestroyProgram would result in an access violation error ? The vertex shader is created, loaded and …
20 years, 10 months ago
Any idea ?
20 years, 10 months ago